World at War v1.7 Released
The final Call of Duty: World at War patch has been released and our servers have been updated (thanks to db853)!
Here are the release notes about the patch from Treyarch:
-Fixed an MP server crash exploit.
-Fixed a voice chat crash on systems with no default recording device selected.
-Fixed an issue causing erroneous duplicate qport errors.
-Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.
Additionally, the Linux 1.7 dedicated server will include:
- Fixes impure server warnings for custom maps.
- Fixes HTTP redirect for custom maps.
Please visit www.callofduty.com/update to choose a mirror and download the patch.
Source: Call of Duty
AOW and RRMS Join Forces
*RRMS* and {AOW} have created an alliance and are sharing a Call of Duty server.
Visit it at 8.9.31.106:28960
The game server will have shared administrative/recruiting rights by both clans. Admins and players alike from each should be treated with the highest respect.
It will feature a custom mod (by SubGunner and Shortbeard) and custom maps (mainly by *RRMS* Clan Members) like you've never seen before.
Rounds my be Team Deathmatch (all weapons), Snipe (scoped riffles) or Riffles Only. Round types will be denoted on the voting page along with the map name.
Be sure to stop by the *RRMS* website for more information and to say hi!
